beginner

Build a Hyper-Casual Game

One-tap gameplay, simple mechanics, endless fun — everything you need to prototype a hyper-casual mobile game from zero to playable.

5 scripts · 1 system

Learning Path

Follow these steps in order to build your Hyper-Casual Game.

Included Scripts

Touch & Mobile Beginner

Swipe Input Controller

Detects touch swipes in four directions with configurable thresholds and dead zones. Fires UnityEvents for each swipe direction with speed and distance tracking.

MobileHyper Casual
  • 4-directional swipe detection
  • Configurable swipe threshold
  • Swipe speed and distance tracking
2022.3+ · 3.4 KB
Touch & Mobile Beginner

Tap Input Handler

Handles single tap, double tap, and long press gestures with configurable timing. Provides tap position in both screen and world space coordinates.

MobileHyper Casual
  • Single and double tap detection
  • Configurable double-tap window
  • Tap position in screen and world space
2022.3+ · 3.6 KB
Touch & Mobile Intermediate

Endless Runner Controller

Complete endless runner character controller with auto-forward movement, lane switching, jump and slide mechanics. Speed increases over time with death and restart handling.

MobileHyper Casual
  • Auto-forward movement with speed ramp
  • Lane switching (3 lanes)
  • Jump and slide mechanics
2022.3+ · 4.8 KB
Touch & Mobile Beginner

Stack Mechanic

Tap-to-place stacking game mechanic where a moving block must be stopped to align with the previous block. Features overhang trimming, perfect placement detection, and stack height tracking.

3D Hyper CasualMobile
  • Tap-to-place stacking blocks
  • Moving platform to tap-stop
  • Overhang trimming on placement
2022.3+ · 4.1 KB
Touch & Mobile Beginner

Score Manager

Complete score management system with high score persistence, combo multipliers with decay, and score change events. Uses singleton pattern for easy global access.

Hyper CasualMobile
  • Score tracking with events
  • High score persistence (PlayerPrefs)
  • Score multiplier support
2022.3+ · 3.3 KB

Related Systems

Hyper-Casual Starter Kit

beginner 5 files

Everything you need to prototype hyper-casual games in hours — one-tap input, endless runner template, stack mechanic, score tracking, and swipe controls.

Hyper CasualMobile
One-tap gameplay mechanics Endless runner template with lane switching Stack/tower builder mechanic Score tracking with combos and high score